Version 2.1 Changelog
- Removed Rain of Fire from Pyromancers. Replaced it with Inner Fire at level 2.
- Siege Golems capped at 4.
- Defend requires Army Level 3.
- Ability to give shipyards to Neutral Hostile added.
- Limited Siege Draenei to 6 and weakened them.
- Added Devour Magic at Army Level 2 to Death Knights.
- Fixed Torwatha Wall Gap.
- Added Gurubashi on fall of Zul'aman if not already obtained normally.
- Added Second starting shipyard in the Marshes for Red.